Integrating Steamworks with Unity is simple! Steam Workshop – is a system of storing, organizing, and downloading user-created content uploaded through your application. Integrating Unity game with Steamworks. Steamworks SDK is distributed as a native DLL file (*.so when talking about Mac.
List of launch options for Skullgirls on Steam. Command: -ignorefocus Effect: Allows the game to receive input even if the game window is not active.
Command: - enablereplays Effect: Enables replay saving. Will save a replay after every match the game runs. Press LP during a replay to display hitboxes, and press LK to display the players' inputs. Command: -debugkeys Effect: With this enabled, extra debug functionality is available in Training Mode or Replay Theater ( -enablereplays): - The minus - key (on the full keyboard, not on the numpad): Press it once to place the game in slow-motion. Press it again to stop the game completely. While the game is stopped, pressing the key again will advance the game by a single frame. That's the important bit.:^) - The plus + key, does the opposite of the minus key.
The zero 0key, toggles between regular speed and stopped. Command: -disablelighting Effect: Removes most lighting effects from the game to help run on worse computers, but reduces visual quality. Command: -extrasupershadows Effect: Adds extra trailing shadows when performing blockbusters. This is a feature is from the PS4 version. Command: -ctrlshiftdrag Effect: Window only becomes moveable by the mouse while holding CTRL+SHIFT Command: -defaultkeys Effect: Resets the keybindings to default on startup. Able to configure settings afterward, but will reset until this is removed. Command: -nomenuwrap Effect: Disables menu wrapping when you reach the end of a list.
Example: Hitting down at the bottom of a list will do nothing, you have to scroll back to the top manually. Command: -noonlineconfirm Effect: Disables the confirmation message when selecting your team online. Command: -showonlinebars Effect: Visually displays the connection quality during online matches. Command: -fs Effect: Sets the game to fullscreen.
Alt+Tab will force the game to minimize. Command: -fw Effect: Sets the game to fullscreen windowed. The game will act like a normal window, but take up the entire screen. Command: -res #x# Effect: Sets the screen resolution. Example: -res 1920x1080 Command: -sc #.# Effect: Sets the screen scale multiplier. Example: -sc 1.0 Command: -vjoyfix Effect: Forces the game to poll a controller's POV hat if the driver says it's supported.
Warning: This removes functionality of PS3 controllers and other similar direct input controllers. Command: -c filename (development option) Effect: Specifies a custom config file. Config file includes video settings and button config. Command: -log (beta only) Effect: Creates a file that logs the game's actions and processing. Allows a developer to identify bugs in the game. Log files can be found under Documents/Skullgirls Beta Use this when you find a bug or game crash you can recreate consistently. Command: -ascendhigher Effect: Increases native input delay from 3-4 frames to 6-7 frames.
Useful options for blind players: Command: -useclipboard Effect: Copies the text in the game to the clipboard to allow other software to speak it. Adds a sound to the recovery spark. Command: -useclipboardsound Effect: Same as -useclipboard but adds a sound every time you move the cursor.